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Ao oni mac
Ao oni mac







ao oni mac

  • ↑ In the first half of 2011 Feral Interactive released an Intel-native build of the game based on The Omni Group's Cocoa/PowerPC-based source code.
  • ao oni mac

    At the end of 2001, The Omni Group produced and released a more OS X-compatible (PowerPC) build of the game for free using the Cocoa API, which they continued to update and support through the next two years.

    ao oni mac

    Bungie Software developed the original Mac OS (PowerPC) port targeting "Classic" Mac OS 8 and 9, and utilized the Carbon API to allow it to run on both the Classic version of the operating system as well as the upcoming Mac OS X.









    Ao oni mac